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Alerts Delays

Several of you have reported issues with alerts right now. You may be experiencing getting alerts for resources long after they have spawned or just not getting alerts at all. The service that checks for the alerts and sends out the emails seems to be a bit backed up right now. I'll be working to help get it caught up, but this will likely take a couple days and some alerts for resources that spawns over the last 5 days might not go out.

You may want to keep a closer eye on the resources spawning in your galaxy until I get the alerts system caught up.

-ioscode

Categories: news
Date: 2018-08-17 01:36:43, 1 day ago

Survey Droid Feature and Admin Tools

The main new feature coming to you today is the Interplanetary Survey Droid interface. You can now upload your saved survey droid mails to Galaxy Harvester and automatically update resources for that planet. Also, if you play on a server like Rogue One where the Survey Droid report has been enhanced to include stats, Galaxy Harvester will pick up the resource stats as well! The primary page to use this interface is on the Survey List page. If you upload a report there, all resources in the report will be either added or verified, and any resources of the class that are not in the report will be removed from the planet. There is also a tool on the Add Resources page. If you load a survey droid report there, all spawns listed in the report will be loaded onto the page for you to review and submit. No removal is done.

There are also a few other updates of note. To make it simpler for server admins to request their server be added to galaxy harvester and manage it thereafter, a new Galaxy Admin page is added. New server admins launching public servers can go to the Galaxy Admin page to submit them now.

Also for players on NGE based servers, the schematics tools have been adjusted so that Pre-CU Professions and schematics are no longer listed.

-ioscode

Categories: features, fixes
Date: 2018-01-28 21:28:19, 202 days ago

Quality Based Alerts

Hi harvesters, the main feature coming to you today is a new way to set up your resource spawn alerts. You will now find a new separate table on the My Alerts page where you can define alert filters a little differently. Instead of specifying minimum stat values, you specify some combination of percentage weights for stats and a minimum quality value. Galaxy Harvester will check new spawns of that resource type/group to see if the calculation of their quality score meets your specified min based on the stat weights you specified and alert you if the quality score is at least the minimum.

Also, remember, you can use the Find Tool in compare mode to get an idea of quality scores of your current resources to help with figuring out what min quality scores to set for your alerts.

As usual, there's a few other minor fixes, etc. also, here they are:

  • Fixed favorite schematics on alerts page not filtering by selected galaxy.
  • Add ability to click on a waypoint row to copy in-game create waypoint command to clipboard.

-ioscode

Categories: features, fixes
Date: 2017-11-26 13:24:14, 265 days ago

Resource Best Use and Alert Filter Groups

Decided to pick off the top two items on the Suggestions page today. Here are the features involved:

The first feature is all about checking what a resource might currently be good for. The way this has been implemented is a button on each individual resource page labeled "Check Current Best Uses". When you click this button Galaxy Harvester will go out and essentially redo the lookups for server best resource, then replace the currently displayed list of server best events that triggered when the resource spawned with a new list showing what schematics it currently scores well on. The criteria is a little more lax when running this operation compared with the initial spawn server best checks, to show more possibilities.

Second up is a new field on the My Alert Filters screen where you can now add a group name or note to each filter. You might use this area to group together similar filters by profession or some other general grouping (the rows will sort by it), or just a general note to help remind you what you set the alert for.

-ioscode

Categories: features
Date: 2017-09-09 18:03:55, 343 days ago

Guest Feature: Creature Harvesting

Earlier this year, the source code for Galaxy Harvester was opened up for collaboration on GitHub. I am happy bring you the first feature provided by a guest developer through collaboration on GitHub today. GitHub user, cbortz provided a new feature called creature harvesting, as well as a few display fixes.

The creature harvesting feature is tool that allows you to look at the creature data on galaxy harvester from a higher level. Feel free to take a look, maybe it will prove helpful to some of you other scouts out there.

-ioscode

Categories: features, fixes, guest
Date: 2017-07-17 12:12:55, 1 year and 32 days ago

Custom Schematics and Creatures

The variety of SWG play servers and custom content on them continually expands. Some servers add new professions and/or new schematics, and some servers are running NGE professions which have some new schematics that were part of NGE. Until now, there was really no way to take advantage of the schematic based tools on Galaxy Harvester for these custom schematics. With today's update comes the ability to create custom schematics that show up in Galaxy Harvester just for a particular server/galaxy. Assuming the schematic is entered correctly, it will then be available to all users viewing that galaxy on Galaxy Harvester to base recipes on, and get server best alerts on. For more information on this feature, visit the help page section on it.

If any servers have custom schematics related to the existing base SWG professions, those can be added with no custom setup. However if a server has custom professions, or NGE professions, we need to do some setup in the background to make those profession selections available for adding schematics to for that server. I encourage server admins to send us a note at the contact address link at the bottom of the page with any custom professions that need to be added here. There are two servers where we have already gotten requests for this feature on though, and they have already had their professions added on Galaxy Harvester:

  • Rogue One Server: Custom professions (Antique Dealer, Elite Arsenalist, Elite Blacksmith, Mechanic, Miner, Jedi Knight/Journeyman)
  • SWG Legends Server: NGE Trader professions

We have another update as well related to custom play server content. You can now add custom creature data to the resource type pages of creature resources. You can also enter base harvest yield and mission level of the creature to help other players decide what creatures to hunt. Just browse to the resource type page of the resource type that the creature drops and click the Add Creature button.

Keep in mind that in order to help ensure knowledgeable players are entering this data, you must have unlocked the ability to use the custom schematic and custom creature data entry features. So, if you are logged into Galaxy Harvester and don't see the Add Schematic or Add Creature buttons yet, I encourage you to keep contributing to the site by posting resource data to build your reputation until you unlock these abilities.

Other release notes:

  • Added list of unlocked abilities to user profile page.
  • Added notifications for users when new abilities are unlocked.
  • Fix bug in resource find list "Next 20" button not returning more results.
    • -ioscode

Categories: features, fixes
Date: 2017-03-04 17:11:17, 1 year and 167 days ago

Source Code on GitHub

The entire source code including database seed for Galaxy Harvester is finally moved to a publicly available repository. Previously the source link on the page footers would link to a tarball of the sites web files, but now it links to this new GitHub repository where all Galaxy Harvester development activity will happen now. I hope this will serve these purposes:

  • Help people be able to set up their own private Galaxy Harvesters easier.
  • Disaster recovery incase the site needs to be recreated somewhere else for whatever reason.
  • Allow for an avenue for more contributors to site development in the future.
  • Provides a place to share documentation, users to report bugs, and activity to be shared/tracked.
    • -ioscode

Categories: news, contribute
Date: 2017-01-03 16:00:53, 1 year and 227 days ago

Headers, Cleanup, and Lothal

A few updates happened over the day, here is a summary:

The long ago originator of most of the graphics on Galaxy Harvester cooked up some new header images for the site. There are many more now, and even some seasonal ones. Thanks Apex!

In order to keep current resources somewhat cleaned up for servers using automatic resource uploading, Galaxy Harvester would previously automatically mark unavailable any resource that was available for over 30 days. To tighten this up even more, this cleanup will now happen according to the default maximum spawn durations typically set. 11 days for most Inorganics, and 22 days for Organics and JTL resources.

Rogue One server recently added a new planet, Lothal. Lothal is now added to Galaxy Harvester so resources can be reported there.

-ioscode

Categories: news
Date: 2016-12-28 23:44:15, 1 year and 233 days ago

Reputation

Being a community driven site, we sometimes have issues with data in Galaxy Harvester. The reputation system is intended to help manage that in an automatic way, so that if someone gets enough negative reputation hits in a certain galaxy the system will limit their access to the resources in that galaxy. Unfortunately the system around that wasn't very developed and people have been running into issues where the reputation system is missing some problems and even restricting people when it should not. So we're going to start enhancing that system a bit to help with this.

This update is the first wave of enhancement to the reputation system. I expect at least one more update to follow with more tweaks and possibly an achievements based addition that will not only enhance reputation but also be a help to new users in general. Here is the initial changes that you will start seeing with today's update.

  • Additional check for detecting resources added to the wrong galaxy.
  • Reputation award for contributions after resources have despawned added.
  • Home page alerts provided when reputation changes.
  • Added cooldown period for posting after reputation drop to reduce new accidental wrong entries.

-ioscode

Categories: features
Date: 2016-11-13 14:02:40, 1 year and 278 days ago

Available Planets

The number of SWGEmu based servers continues to expand, and many of those projects continue to add exciting new content to expand on the game we love - even new planets.

You may have noticed references to these new planets on Galaxy Harvester even if the server you play on does not have them. That is because Galaxy Harvester was never designed to represent different galaxies having different available planets. When we went to add the latest planet addition, it seemed a good time to do something about that, as the additions could end up being quite a clutter of unnecessary information for some people. So in addition to adding the planet Mandalore as an available selection today, we have also made the following changes.

  • When adding resources, the available planets to pick from will be based on your currently selected Galaxy.
  • When viewing resource lists, the planet bar will only include planets that are valid for that resources galaxy.
  • On the Waypoint Maps and Survey Tool screens, only planets related to your selected galaxy will be shown.

As always, if you are running an SWGEmu server listed on Galaxy Harvester and have new planets added to your server, email us at the contact address to get those planets associated to your galaxy on the site so players can select them.

-ioscode

Categories: news, fixes
Date: 2016-08-01 17:33:32, 2 years and 17 days ago