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The Tree of Resources

While the feature to be able to click on any resource type and view info for that type has been handy, it didn't quite give you the ability to get to all of the higher level resource groups. Also, sometimes we might want to just browse the whole tree of groups anyway instead of trying to find a link a type in the group we need. Well, the tree is now here. You will also find a link to it on the home page. Clicking a resource group in the tree takes you to it's page where you can see the best and most recent spawns for any type under that group, as well as schematics, min/max stats, creatures, and links to parent/child groups.

In other news, the creature data has been refreshed from SWGEmu code. You will notice that some creatures show a 0 for harvest amount (Everything on Endor at least). There are problems with harvesting those creatures now, but after that gets fixed in the server code, I'll do another refresh and they will be back on track.

-ioscode

Categories: data, features
Date: 2012-05-25 23:05:21, 6 years and 120 days ago

New Schematics Added

I've manually added a few schematics today to help fill in some of the gaps for doctors and combat medics. They are:


This brings the total number of schematics available to 686. There may be other schematics you would be interested in seeing available. If you are someone who is working on SWG Emu lua scripts for draft schematics and have some those completed scripts available, please let me know and I can use them to import the schematics to my site. Otherwise, please post here with the names of schematics you would like to see here on the site. If enough people want certain ones, I will do my best to get them added.


-ioscode
Categories: data, contribute
Date: 2010-05-28 06:21:28, 8 years and 118 days ago