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How do you keep track of what ingredients you use to make the different variations of products that you craft? I have pretty much relied on my memory in the past, which is not so great. That is why I was happy to see the feature being released today voted to the top of the suggestions list by Galaxy Harvester members. Starting today, you can build recipes that define a set of resources that are used to fill a schematic. If you're already using the favorites/inventory feature, you'll be ahead of the game for getting started with recipes, becuase your favorite resources are what you can select to build recipes from.

If you haven't already started defining your inventory on Galaxy Harvester, you might want to start by clicking the star on some resources in the resource list you have, or heading over to the My Resources page to set up some inventory. If you've already got some favorites defined you might want to start at the Recipe Home page to start a new recipe or try out the suggestions tool. I hope people will find this to be a useful crafters aide.

With this release, there's also a little something new to acquaint you with the new recipes feature. In addition to providing some information on the help page, there is also a tutorial video available to watch that will show you around. You can watch the tutorial on the help page here.

Other Minor Updates Included in this Release:

  • Schematics will list component ingredients as a link to that component schematic.
  • Schematic resource ingredients will link to resource type.
  • Added shortcuts to Alerts and Inventory in login area at top right of pages.
  • Prevent same user from being able to verify resource on same planet multiple times.
  • Updated the default theme to resemble the in-game Alpha Blue theme.
  • Tweaked Top Resources list calculation to more directly take into account a weighting of how much different stats are used in resources overall.
  • Include unavailable resources in auto-complete add by name feature on Favorites page.
  • Make user names in Waypoint list linky.
  • Fixed favorite indicator not working on schematic pages resource lists.

Over the past couple weeks, I have also been adding more schematic images. The Artisan and Armorsmith professions are complete, and the furniture for architect. If anyone is so inclined, all members are able to add images for schematics that do not have them by going to the schematic page. The new recipe tool uses the schematic images for the lists, so some of these will be blank until more schematic images are uploaded. If you do decide to help out, please follow these guidelines to make the images more consistent:

  • Include only the object and background in the cropped image, not any surrounding borders or text.
  • When you crop the image, make it square.
  • Make sure the cropped image is at least 300x300 pixels.
  • If the schematic uses an image that is the same as another schematic, just link it to the other schematic instead of uploading a new image.


Categories: features, contribute, themes
Date: 2012-07-28 19:16:54, 7 years and 353 days ago


  1. China:
    2012-07-29 05:25:01, 7 years and 352 days ago

    Awesome- thank you Iso !

  2. Usonia:
    2012-07-29 10:33:55, 7 years and 352 days ago

    The old default theme was easier on the eyes than this version. May I suggest either reversing the change or adding the old version to the list of theme options? I think this version could turn away potential members.

  3. Anon:
    2012-07-29 17:32:33, 7 years and 352 days ago

    Great site, but new theme is painful to look at. Please revert

  4. ioscode:
    2012-07-30 12:17:43, 7 years and 351 days ago

    Hey everyone, thanks for the feedback. I have added the old theme back as an option for those who prefer it. Just pick the theme named original on your profile page.

  5. Anon:
    2012-08-03 18:43:02, 7 years and 347 days ago

    Thanks for making the change, it's much appreciated

  6. lamikgb:
    2013-01-06 02:50:24, 7 years and 191 days ago

    We still need separate different stats in recipes so we can receive varied resuts of search resources best for use.
    For example, Composite armor segment (currently) have only way to found MA/OQ resources (which affect on encumb) only with OQ/UT and cannot be separated.
    Same for Buffpacks - You cannot find best power or best duration but only both together. Alot other examples with very different stats mixed. Yes it how we see schem in game and how we experimenting BUT stats vary not only from points of experiment but first from stats which we cannot find.
    Another most watned thing is STAT WEIGHT SEARCH. So i can choose any resource (class, subclass, type etc) and found results sorted by my own critera (for example if i prefer twice more encumb then resists and enter 66% for MA/OQ and only 33% for OQ/SR or something other - open to crafter!)

  7. lamikgb:
    2013-01-06 02:52:52, 7 years and 191 days ago

    Still not links in schems redirecting to Subcomponents schems (in new window) and Adv.subcomponents. Current description of schem very bad for look. Also useful if schem will have description with usual stats or even max of them.

  8. lamikgb:
    2013-01-13 00:08:49, 7 years and 184 days ago

    You still missing real structure of resources in ResourceType.
    For example
    you have
    Mineral ] Solid Petrochem Fuel ] Class 1 Solid Petro Fuel
    Must be
    Mineral ] Solid Petrochem Fuel ] Known Solid Petrochem Fuel ] Class 1 Solid Petro Fuel

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